#Games like hero academy Pc#
The games are pretty much identical between the two platforms, with the one substantial difference being that iOS players get the human team for free, while the only way to access the game on PC is to buy it for $4.99. If you’ve got access to both a PC and an iOS device, then there’s always a reason to have a game of Hero Academy going as it supports cross-platform functionality. The Challenge levels aren’t only great little tweaks on the gameplay that feel similar to a puzzle game but they also teach you the intricacies and capabilities of individual units by letting you see them in action. If that’s still not enough, or if you’re just looking for a change of pace, you can play Challenge levels for each team you own. You can start with the in-game tutorial levels and then move onto the in-game guide. If that all sounds a bit too intense, don’t fret - Hero Academy has a lot of resources available to teach new players. Quite simply, it’d be overwhelming if you couldn’t try things out noncommittally because there are always so many choices available. You could take what's there, or, if you're unhappy, swap some out at the cost of action points. You don’t even have access to the entirety of your army every turn, but are instead randomly dealt units and powers from a virtual deck of sorts, making you further adapt your strategy based on what’s available to you on a given turn. Add to this the special abilities of each army and that every game board has special buff-giving tiles, and every action becomes a hard-to-make choice. Units don’t all have the same movement values either, so, like chess, it’s important to understand not only your own forces but those you’re up against. Every team has some basic archetypes like healers, warriors and ranged damage dealers, but they each have special rules that set them apart. But each team of heroes plays differently from the next they’re not symmetrical. Sure, it sounds simple: take five actions in a turn, kill the other side or their crystal. It’s really good that Hero Academy encourages you to experiment, because gameplay gets much deeper than you might first expect. It’s an utterly brilliant feature, and does away with a lot of the pain many new players would otherwise feel as they simply learn by getting stomped on by skilled opponents. It encourages a lot of experimentation because there’s no risk - only reward.
This means you can try out your strategy and see how well - or poorly - it’ll do, adjusting accordingly.
After taking all your actions you can simply click your action points wheel and rewind to the start of your turn (or even regress move-by-move if you wish).
Ease-of-use really is a mantra throughout the design of Hero Academy, and whether you’re new to turn-based games or seasoned you’ll appreciate its smart rewind feature. You can also start to predict what the enemy team will do a bit better, since you know exactly how many moves he can make. It keeps things approachable for people less familiar with turn-based games, and also makes it easier to rapidly knock out turns. Whether you’re using this point to drop a new soldier onto the battlefield, attack an enemy, give one of your own heroes a buff, or simply move to a different tile, you always use one point. Other turn-based strategy games typically assign different actions varying point values, but in Hero Academy every move costs one point. As you’d expect from any action-points driven strategy game, how you spend your points means everything. You can only take five actions per turn for your entire team, so you have to put your smarts to use and figure out the best way to either destroy the enemy team or kill their crystals. After selecting which team you want to play (currently there are Orcs, Humans, Dark Elves, Dwarves and the Team Fortress 2 soldiers), you then deploy them onto a random level. Hero Academy lets two player-controlled teams battle it out on a game board in turn-based combat.